EA Games The Godfather: The Game PS2, XBOX

  • godfather_01 Polygon Count: Alarm Bell: 76 faces (128 tri's); Alarm Switch: 34 faces (64 tri's); Frying Pans: 60 faces (91 tri's)
    Software: Maya 6, Photoshop 7
    Duties: I built all geometry, set up shaders, laid out texture UV’s, and created all textures. All textures are 256x256
  • godfather_02 Polygon Count: 33 faces (53 tri's) & 22 faces (43 tri's)
    Software: Maya 6, Photoshop 7
    Duties: I built geometry, set up shaders, laid out texture UV’s, and created the texture. Texture is 512x256
  • godfather_03 Polygon Count: 80 faces (138 tri's)
    Software: Maya 6, Photoshop 7
    Duties: I built geometry, set up shaders, laid out texture UV’s, and created the texture. Texture is 256x128
  • godfather_04 Polygon Count: Statues average: 241 faces (413 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures.
  • godfather_05 Polygon Count: Crate Weapons: 18 faces (36 tri's) & 85 faces (154 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures.
  • godfather_06 Polygon Count: Fountains: 210 faces (412 tri's) & 198 faces (388 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures.
  • godfather_07 Polygon Count: Cranes average: 215 faces (350 tri's); Power Pole: 98 faces (166 tri's); Sign: 20 faces (40 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures
  • godfather_08 Polygon Count: Carts average: 80 faces (150 tri's); Bar: 171 faces (324 tri's); Cargo: 166 faces (314 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures.
  • godfather_09 Polygon Count: Gate: 70 faces (140 tri's); Screens: 64 faces (128 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures.
  • godfather_10 Polygon Count: Cigar Cabinet: 95 faces (157 tri's); Jewelry Cabinets: 39 faces (74 tri's)
    Software: Maya 6
    Duties: I built all geometry, set up shaders, and laid out texture UV’s. I did not paint any of the textures.